1) Gunz utilizes far more keys than the primary six or so required by Tetris, 2) fast-paced combos results in massive keys per second, 3) perhaps the most difficult aspect is the excruciatingly painful timing that is required in the midst of all the speed Furthermore, the video does not display the most advanced techniques of Gunz, such as Monk Style, or even Triple Butterfly. My #1 vote hands-down goes to Gunz: Real-life footage of gameplay and fingers in motion. A game in which the learning curve is extremely high and advanced techniques require supernatural amounts of effort and practice. A game in which even amateurs can take down pros using skill alone. So this excludes games that are simply level-up based, or games that are just atrociously difficult with no meaning such as QWOP or IWBTG. ↑ GIGA 2 Warsow VOD archive (German).What is the most skill based game you've ever played/seen? By "skill based", I mean the amount of actual skill and technique that is required to be effective.↑ ClanBase Warsow Duel OpenCup Fall 2006.↑ license.txt as found in the Warsow 0.42 SDK Retrieved on.Īdditionally, Warsow has been featured on the German TV-channel GIGA Television several times, namely in GIGA eSports and its sub-shows Skill Sunday and Free For All and the Pay TV ITV station GIGA 2, also produced by Turtle Entertainment. In 2007, several LAN tournaments featuring Warsow have emerged such as Crossfire Devotii Challenge 3, LAN, and E-SPORTS STADIUM 2007. Well-known examples are Bamboocha, a Europe-based Warsow Duel Tourney, and ESW : WARSOW, a Japanese Warsow cup. In addition to acceptance by large leagues, many specialized Warsow cups have emerged. While Warsow is still beta software, it has been accepted as a competition-worthy game by several large online leagues such as the Electronic Sports League and ClanBase. Warsow was mentioned on ABC's TV program Good Game in the episode on 14 April 2008 in a segment listing the best free to play games available. Unlike Unreal, Warsow weapons do not have an "alternate fire" option (pressing a different button to use different attacks with the same weapon). Weapons are restricted to using strong ammunition until depleted, at which point it would switch back to using regular ammunition. Strong ammo either increases a weapon's power or modifies its behaviour to make it more effective. In addition to regular ammunition, ammo boxes found on the map contain strong ammunition. Warsow also has a unique power-up system for weapons. The variety and flexibility of the physics has spawned an entire community dedicated to competing on the various Race maps that the game offers. The various movement tricks combine to add an extra dimension to the gameplay as the player's proficiency at moving increases, they are able to collect health, armour and weapons more quickly, and to overpower less capable enemies. It uses a separate button for most of the special movements, making it easier to use them while doing other things at the same time. Warsow also gives players the ability to dash, dodge or wall jump, tricks that were originally possible in the Unreal series. Many of the tricks in Warsow, which originate from the Quake series, include circle-jumping, bunny hopping, strafe-jumping, double jumping, ramp-sliding, and rocket jumping. The very competitive gameplay of Warsow focuses heavily on movement and trickjumps. Since visual clarity is important in maintaining competitive gameplay, Warsow tries to keep effects minimalistic, clear and visible. The novel is the basis of the game's cyberpunk visual style, which is achieved by combining cel-shaded cartoon-like graphics with dark, flashy and dirty textures. Warsow is loosely based on the E-novel Chasseur de bots by Fabrice Demurger. The artwork and other media are licensed under the proprietary Warsow Content License, which allows the contributors of this media to use the work in a "personal portfolio" but not in any other game. Warsow’s codebase is free and open source software, distributed under the terms of the GPL it is built upon Qfusion, an advanced modification of the Quake II engine. The game is actively developed by a crew of freelance software developers and artists. Warsow is a multiplayer first-person shooter computer game first publicly released on June 8, 2005. Credits | Soundtrack | Codes | Walkthrough
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